Tablet UML recognizes the following elements in activity diagrams:
Icon |
Meaning |
Drawing Samples |
|
Initial State |
Indicates the start of the diagram. Shown as a solid dot; but you only have to draw a circle. Initial states have a standard context menu. |
|
|
Final State |
Indicates a point where the diagram terminates. Shown as "target"
(a dot in a circle); but you only have to draw a double-circle, all as one
smooth stroke.
Final states have a standard context menu. |
|
|
Activity
|
Indicates a step within the diagram. Shown as a "capsule" shape (a rectangle with round ends); but you only have to draw an oval. Activities have a standard context menu. |
|
|
Object
|
Indicates an object that accepts or provides data within the
diagram. Drawn as a rectangle.
Objects have a standard context menu. |
|
|
Branch
|
Indicates a decision point in the diagram, where control flows in
or out in multiple directions. Shown as a diamond; but you may find that Tablet
UML recognizes branches better if you draw a triangle.
Branches have a standard context menu. |
|
|
Swimlane
|
Indicates an area of responsibility within the diagram. Swimlanes might represent objects, people, components, interfaces, business units, or any other entity that can do work or store information. All activities within a swimlane are the responsibility of the corresponding entity. Drawn as a line down the screen. Swimlanes have a modified context menu:
Besides commands from the standard context menu, this menu contains the following commands:
|
![]() |
|
Transition, |
See Connectors. |
|
|
Note |
See Notes. |
If your Tablet PC pen supports a barrel button or barrel switch, you can
easily override the default recognizer rules, and choose the recognized element
for each shape that you draw. If you draw a stroke with the
barrel button pressed, the automatic recognizer will be temporarily disabled;
and when you finish the stroke, the context menu will appear, allowing you to
manually recognize the stroke (as described under
Context Menus)
For an easy, affordable UML tool, visit The Tablet UML Company.
Copyright © 2006 by Martin L. Shoemaker/The Tablet UML Company.